Darkrai & Cresselia Legend (Top)
30th Celebration · Classic Collection · #CC19 · CLC$21.47recent trading $21.46
≈ in its recent rangeTrading in line with its recent sales.
Market readSimilar cards →
New Set · Selling brisklyToo new to read a demand trend yet; that takes about two months of sales history. Price and listings still update. A description of the data today, not a forecast.
Since releasePrice−31%
Repriced 2026-10-28 · Recent trading is descriptive, not a forecast
Price history
Raw priceRaw
$21.47▼ −$9.53 (−30.7%)past 90 days
$27$34$40$21.47
Sep 16Sep 27Oct 7Oct 18Oct 28
Market price
Latest raw market price · $21.47 · Oct 28, 2026Grading
Grade ladder
Confidence (High / Med / Low) is how much recorded sale history backs the price. Low means only a few sales, so treat it as directional. Prices are eBay-sold medians; ×raw is the grading premium; sales count the last 30 days.What this card sells for at each grade, and how many sales back each price.GradePrice× RawLast saleSales 30dConfidence
—Raw$21.47———High
CGC10$54.552.5×$49.00 · Oct 42Low
Market
Supply & demand
How many copies are for sale, and how fast they're selling.Raw
TCGplayer listings123117 sellers · +38% vs 7d
Sold / week47
Demand pressure38% · steady
softhot
Supply trend · coming soon, banking TCGplayer listings history.
TCGplayer sales · sold per day
Supply is the TCGplayer listing count; demand pressure = weekly TCGplayer sales ÷ listings (soft → hot), a single-venue sell-through read. The supply-trend gauge reads eBay where we have it, with the TCGplayer listings trend surfacing as its history matures. Descriptive market context, not a forecast.Sep 29Oct 28
Investment Score
One grade for how durable this card's demand looks today.Data snapshot, not a forecast
—
40/100Limited grading data
Darkrai & Cresselia Legend (Top) scores 40/100. We're withholding a letter grade because it has no PSA-10 graded price yet, so the score leans on demand signals. It's one of the pricier cards in 30th Celebration. It trades actively.
30-day moven/a
Grading edgen/a
Time window30d
What drives the scoreout of 10, vs. modeled cards
Demandlimited data
3.8
Scarcitylimited data
5.0
Stability
3.3





