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Flying Pikachu VMAX — Celebrations (25th) #7

Flying Pikachu VMAX

Celebrations (25th) · #7 · HVM

Pull rate1 in 21Released2021-10

Fair-value verdict

$7.55

Fair value This card isn't price-modeled. It's a reprint / one-off rarity our fundamentals model can't fairly value, so we show the live market price without a fair-value verdict.

Stable No material movement in price, demand, or supply.

Sales −18%

PSA 10

$112.71

Fair value This card isn't price-modeled. It's a reprint / one-off rarity our fundamentals model can't fairly value, so we show the live market price without a fair-value verdict.

Grading How often this card grades PSA 10 (gem rate), what a PSA 10 sells for versus the raw card, and how many PSA 10s exist.

Gem rate 72% · 15× raw · 9.8k PSA 10s

Price history· 90d · % change

Overlays
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Raw + PSA 10

PSA 10 line from 270 tracked eBay sales — a partial sample of eBay sold volume.

Investment Score

CFair hold
30-Day Move
n/a
Grading Edge
-5%
Time Window
30d

Flying Pikachu VMAX earns a 48/100 investment score and a C grade (fair hold). It's one of the pricier cards in Celebrations (25th). Grading it to PSA-10 doesn't pencil at today's prices. It trades actively.

Data snapshot — not a forecast
What drives the score· vs. modern cards (ME · SV · SWSH)
  • Demand
    4.9
  • Scarcity
    1.5
  • Stability
    8.0

This is a snapshot of demand fundamentals, not a forecast and not financial advice. "Gaining steam" just shows that the price has moved recently, not that it'll keep moving. The score measures durability, not how a card behaves in a crash. And keep an eye out for reprints, which can crash a chase card fast no matter how high the grade. Scores compare cards within the modern era (Mega Evolution, Scarlet & Violet, Sword & Shield) — not against vintage.

Supply & Demand
Active listings (eBay)
33
166 TCGplayer sellers · trend pending
Sold / wk
116
▼ 18.2% vs 30d
Demand pressure100% · hot
softhot
TCGplayer sales · sold per day

Supply shows both venues — eBay active listings + TCGplayer sellers (distinct units, not summed); the supply-trend gauge is eBay-driven for now, with the TCGplayer trend surfacing once its history is reliable, then blending. Sold/wk is TCGplayer; demand pressure = weekly TCGplayer sales ÷ eBay active listings (soft → hot) — a relative read, not a literal sell-through. Descriptive market context, not a forecast.

Across HyperPotion

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