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Sandaconda V — Rebel Clash #108
Pull rate1 in 127 packs
Cost to pull~$1,485
Released2020-05

Sandaconda V

Rebel Clash · #108 · URV
$0.74fair value $0.57
▲ 31% overPriced above fair value.
Demand FadingDemand is softening. A description of the data today, not a forecast.
30 daysPrice−5%Sales−83%Listings+7%
Repriced 2026-10-28 · Fair value is descriptive, not a forecast
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Price history

Raw price
Raw
$0.74▼ −$0.13 (−14.9%)past 90 days
$0.82$0.89$0.96$0.74
Aug 1Aug 23Sep 14Oct 5Oct 27
Market price
Latest raw market price · $0.74 · Oct 27, 2026
Raw is the daily TCGplayer market price. Fair value is the model's own daily reading, archived since June 2026.

Grading

Grade distribution

How copies sent to PSA have come back.
Gem rate56.8%
PSA graded139
PSA 10
7956.8%
PSA 9
5438.8%
PSA 8
32.2%
PSA 7
21.4%
6 & below
10.7%
Other graders · as of Oct 2026
CGC161 graded · 21.1% top
BGS9 graded · 0% top
SGC4 graded · 0% top
PSA population from our own psacard.com read, Oct 4, 2026. Half grades count toward the grade below (a 9.5 is a 9). Other graders as of Oct 2026.

Market

Supply & demand

How many copies are for sale, and how fast they're selling.
Raw
TCGplayer listings324298 sellers · 0% vs 7d
Sold / week13▼ 83.3% vs 30d
Demand pressure4% · soft
softhot
Supply trendsteady · +7%
ClearingBuilding
TCGplayer sales · sold per day
Jul 31Oct 21
Supply is the TCGplayer listing count; demand pressure = weekly TCGplayer sales ÷ listings (soft → hot), a single-venue sell-through read. The supply-trend gauge reads eBay where we have it, with the TCGplayer listings trend surfacing as its history matures. Descriptive market context, not a forecast.

Investment Score

One grade for how durable this card's demand looks today.
Data snapshot, not a forecast
—
28/100Limited grading data

Sandaconda V scores 28/100. We're withholding a letter grade because it has no PSA-10 graded price yet, so the score leans on demand signals. It's trading 31% above our fair value. It's one of the lower-priced cards in Rebel Clash. It trades thinly.

30-day moven/a
Grading edgen/a
Time window30d
What drives the scoreout of 10, vs. modeled cards
Demandlimited data
1.3
Scarcity
3.3
Stability
9.2
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